Space Engineers is an open-world sandbox game defined by creativity and exploration.
It is a sandbox game about engineering, construction, exploration, and survival in space and on planets. Players build spaceships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships, and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized, and explored.
Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged, and destroyed. The game can be played either in single or multiplayer modes.
Volumetric objects are structures composed of block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia, and velocity. Individual modules have real volume and storage capacity.
Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strive to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future.
Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.